This work package focuses on module development for the Virtual Reality Art Therapy Platform (VR). The specific objectives of WP2 are designed to contribute to the general objectives of the project by facilitating the creation of innovative and effective modules that meet the needs of elderly individuals in rural areas.
Objectives
1. Develop tailored art therapy modules
2. Integrate VR technology with art therapy techniques
3. Ensure accessibility and usability
4. Implement evidence-based practices
5. Foster collaboration and stakeholder engagement
Main results
Tailored art therapy modules
Developing customized art therapy modules designed specifically for the Virtual Reality Art Therapy Platform, addressing therapeutic goals such as emotional expression, cognitive stimulation, and social interaction.
Integration of VR technology with art therapy techniques
Successfully merging virtual reality technology with traditional art therapy methods to enhance the therapeutic experience, leveraging VR’s immersive capabilities.
Accessibility and user-friendliness
Ensuring the developed modules are accessible and user-friendly for elderly individuals in rural areas, with intuitive interfaces and clear instructions to accommodate varying levels of technological proficiency.
Implementation of evidence-based practices
Incorporating evidence-based practices and therapeutic principles into module development, grounding interventions in established research findings and clinical guidelines.
Stakeholder-engaged development
Actively engaging stakeholders throughout the process to gather feedback, incorporate diverse perspectives, and ensure relevance and effectiveness, fostering collaboration with art therapists, healthcare professionals, and end-users.